Thursday, May 12, 2016

Final Thoughts

What did you learn from this class and what future interest and how do you imagine planning and using Technology in your future classroom?

I learned through this class that there are many aspects of digital technology that can be added into a classroom setting; however, it appears that technology and art have long been linked, and in today's digital age the fields are still struggling to find a balance. For example, graphic design is art, but does art class include graphic design? Should photography principles be taught using film or digital camera equipment? The list goes on.

Discovering how to incorporate educational tactics like the SAMR model in my future classroom will be of particular interest to me, since the adjustments were easy to employ for a single example lesson. Also, if 3-D printing continues to remain fairly affordable I think it would offer students a fun opportunity to build something from a digital drawing. The 3-D scanning we did as a class seems even more approachable for students who may have a harder time rendering using three-dimensional software... I know I do.

via GIPHY

Saturday, May 7, 2016

Personal Learning Network

The Mobile Phone Camera in Educational Settings




Goal Statement
With my online personal learning network, I am seeking to educate myself about the evolution of the mobile phone camera and its current use in educational settings. The quality of mobile phone cameras has only continued to progress, and I want to try and possibly relate its progression to past/present/future educational usage.

Resource Networks

Websites and Apps:
Edutopia

DigitalTrends.com

Tech Crunch

YouTube

Juxtaposer


People:
Colin Young, Chicago-based app developer

Moneythink, financial literacy education group

Team Polymathic, software consulting firm


Books and Articles:

Software/Services: 

  • Smartphones! (iPhone most specifically) 
  • Developer Dinner (a free service where developers meet over dinner at Polymathic)



Summary of Outcomes:
      My online resources helped familiarize me with the history of mobile camera phones. According to the fantastic “timeline” on http://www.digitaltrends.com/mobile/camera-phone-history/, the first mobile phone with a built-in camera was made by Samsung and released in South Korea in 2000… Only sixteen years ago. This camera was essentially an entirely separate attachment on a mobile phone. I found it interesting that it was not until November 2002 that the United States integrated digital cameras into a $400 Sprint phone, called the Sanyo SCP-5300; it then took less than a year for camera phones to rival DVD player sales. My history lesson continued with the 2014 journal article “Photo Filter Apps: Understanding Analogue Nostalgia in the New Media Ecology” by Elena Caoduro, in which it was mentioned that by “July 2013, however, sales of digital cameras in the United States of America started to fall both in terms of revenue and in unit shipments, as more consumers turn to smartphones with high-resolution cameras to take snapshots and share them instantly through social media.”
      This concept of social media and its inherent relationship with the mobile camera phone was enhanced by my findings in The Camera Phone Book, which introduced me to the concept of “Moblogs.” Much like photo blogs, a moblog is a weblog whose content purely originates from mobile phones and other portable wireless devices. While its popularity peaked around 2007, the tool continues on with websites such as www.moblog.net. An article published around this same year by Thomas Cochrane, entitled “Mobile Blogging: A Guide for Educators,” stated that, “A mobile (m-learning) pedagogical model will focus upon enhancing communication, collaboration, and will be student-centred.” I believe the possibilities for “m-learning” has only continued to advance in the almost decade that has followed.
      One such outcome of connected learning using mobile and camera-enabled technology includes “Moneythink Mobile.” One of the company’s most useful developments has been this social media app, which is a kind of “gamified Instagram” that offers students incentives to practice money management skills; they earn points and social affirmation in the form of “likes” and comments on pictures uploaded to the app of items they either saved money on or are saving for. Opportunities for instantaneous teachable moments like this would not have been possible without camera-enabled, wireless smartphones.

My PLN Future:
      When I began the process of creating my PLN, I was inspired by my personal inclination for the art of visual storytelling. My educational background is in theater and art history, two fields that require an understanding of synthesizing and sharing information in interesting yet informative ways. Additionally, my personal history as the daughter of a professional photographer, whose work has transitioned from film to digital, further heightens this interest in visual storytelling. I asked questions starting out that included, “What are we losing in this transition of technology, and what are we gaining?” and “How has the photography industry changed as well, in sales and in technological advances to compete with portable phone cameras?”
      This first question of loss and gain was not answered entirely through my research, but is aiding in my thesis exploration on the link between photography and nostalgia. I believe my working on my PLN will help me transition into next year’s thesis fieldwork, specifically thinking of having students engage in a kind of “moblog” that is specific to our classroom. This mobile camera-specific blog site is interesting to me because it’s kind of “pure,” like a photo album, rather than how images are used on social media sites to specifically gain “likes,” comments, and followers. However, I will have to think of how technology will work in the CPS classroom setting, as I understand they do not have a “BYOD” policy where students can use their own smartphones and devices in school. Furthermore, Elena Caoduro’s article, “Photo Filter Apps: Understanding Analogue Nostalgia in the New Media Ecology,” has been highly influential in my thoughts regarding smartphone camera aesthetics, and has led me to question how to bring nostalgic analogue photographic practices into photography classes for high school students. Do we need “filters” on digital cameras, as Caoduro mentions apps like Instagram are based on, or can the images speak for themselves through content and framing alone?
      As a future teacher, I will work to find ways to utilize smartphone and digital gadget cameras into curriculum because this technology is essential— so, let’s use it, not ignore it! Beyond the obvious social media sites that allow for and encourage the uploading of pictures taken on a user’s smartphone, I’m intrigued by apps such as Volley, which scan a document and “highlight” key information. If we turn what an app deems “important” on its head, how would that look in an art classroom? I also really enjoy photography apps, such as “Juxtaposer,” which allows for the layering and experimentation of altering digital photographs directly on a smartphone. It brings a bit of the handcrafted appeal back to photo editing because one’s finger is used to make all edits on the phone’s touchscreen.
      Ultimately, I see the benefit of personal learning networks being a kind of touchstone for projects and self-development. It’s nice to see my resources mapped out in one location, and I look forward to growing this PLN in the months (and even years) to follow!

Monday, April 25, 2016

3D Printing + Upcycling = Genius



3D printing is fascinating to me. Though I've never been very good at designing in three dimensions, (let alone creating the models on a computer program like Google SketchUp that gives me vertigo when I spin the "world" around) I find it awesome and inspiring that others can look at a digital plane and "build" upon it with success and accuracy.

However, I do understand the idea of upcycling, which is the reuse of discarded objects in such a way that it creates a product of a higher quality or value than the original. The above example is a doll's house made of old clear CD jewel cases connected by pink 3D-printed clips. Simple and brilliant! The website Thingiverse.com has an entire section devoted to upcycling options, from printed "mug handles" for glass jars to a support box that converts leftover plastic microwavable food containers into a stackable drawer system.

In today's consumer culture, I think the option to create sustainable upcycled objects using 3D printing is an awesome way forward. Especially since old filament can be remelted for future use!

Thursday, April 21, 2016

On Repeat

“My fascination with letting images repeat and repeat - or in film's case 'run on' - manifests my belief that we spend much of our lives seeing without observing.” – Andy Warhol


Andy Warhol was the king of repetitive art. His pop art paintings created during the 1960’s depicted everything from celebrities, ordinary objects, and even uncomfortable scenes of death. That, as his quote claims, Warhol believed we “see” things throughout life without observing, or understanding, can relate to today’s culture of omnipresent media.

Think about it: ads for the same products are everywhere, and digital screens display any image at any time provided by search engines connected to every website in the world. We are living in a period of time that not only provides this kind of repetitive communication… we the consumers are asking for it. Particularly, social media provides an outlet for this need to observe repetitive representation, which allows for photo albums upon photo albums representing the self.

Yet, this kind of image indulgence is not something I view as overtly negative. Unlike the points presented by Walter Benjamin in The Work of Art in the Age of MechanicalReproduction, it appears that throughout history humans have craved repetition; technology has risen and advanced to fulfill this need. Photography, for example, shortened the amount of time necessary for artists to capture a particular moment. Even so, photography as a medium has even outpaced itself during the transition from purely analogue film photography to digital… The examples go on, but the central need noted by Warhol to truly observe life through repetition is a natural progression of image (and art) understanding. Through repetition comes more opportunity to critique and try to get to “know” just what it is we are seeing.

Thursday, April 14, 2016

3D Printing, Wedding-Style

I have 3D printing to thank for my engagement ring.

My fiancé and I have been very fortunate that our families gifted us rings; one from his grandma was "planned" and used by my fiancé to pop the question, so to speak. The second ring was a surprise gift from my grandmother upon hearing we would be redesigning the original ring, who wanted to offer us a piece to include in the final design. Suffice it to say, this piece of jewelry has had a rather emotional and significant meaning from the start.

Our jeweler allowed us to design a ring from scratch... but because I know nothing about ring design I chose to revamp a model they had in the store already. The experience began with the jeweler creating a three-dimensional CAD (computer-aided design) drawing of the new ring with computer software. The design was approved and eventually brought to life through - of course - a 3D printer! This piece was printed to confirm the style was correct, the size was roughly right, and also, I assume, to pump up my excitement that the new ring was almost ready.

Unfortunately, I wasn't able to keep the 3D-printed ring because it served a very functional purpose beyond hyping me up: it was melted during casting. Much like the centuries old technique of lost-wax casting, my plastic ring gave way to a golden version. I'm so grateful for the experience of designing my ring, in which technology played a huge part.


Tuesday, April 5, 2016

Do we know about progressive education? Yeah, DEWEY!


Taliesen West was one of the last great buildings that Frank Lloyd Wright personally had a hand in constructing. Created as an architecture school and living quarters in the desert of Arizona, Wright was the sole teacher for all adult students on campus. He believed his students would have the most valuable experience by "doing" architecture, so together they designed and the students built this gorgeous structure.

My tour guide when I visited Taliesen West last month (pictured left in the sunglasses) was a retired Chicago-area school teacher. He explained Wright was simply following the educational theory put forward by education pioneer, John Dewey. Dewey's concept of experiential learning meant that students were actively participating in what they were learning; the teacher is also participating, but takes a back seat so students are allowed in the "driver's seat," so to speak.

My tour guide lamented, however, that many pre-service teachers he met before his retirement had never heard of Dewey's groundbreaking theory. I was proud to tell him SAIC heavily emphasizes Dewey's theories and he complimented our program for doing so.

How, then, does my experience at Taliesen West relate to Grant Lichtman's TedTalk, "What 60 Schools Can Tell Us About Teaching 21st Century Skills"? After visiting (like the title of his talk suggests) roughly sixty schools across America Lichtman asked himself the question, "Where do we want to be as educators? What does great education look like?" His answer: DEWEY. Though Dewey's philosophy is over a century old, many modern educators remain stuck in the stifling industrial age model. Lichtman advocates for "preparing students for their future, not our own past." To me, this relates to teaching evolving technologies to the best of any school's ability, but with a heavier focus on the openness and overall adaptability of teachers in all subjects. From art to architecture to math and science, students deserve teachers that let them "do" as Dewey recommends.

Sunday, March 13, 2016

Rhapsody in Blue... white, yellow, red, & black


I realize the song “Rhapsody in Blue” is a little jazzier than boogie-woogie style tunes. Nevertheless, George Gershwin’s masterpiece immediately came to mind when I envisioned Piet Mondrian’s painting Broadway Boogie-Woogie, which I've seen hanging in the MoMA; the song’s order and rhythm for me speaks to the De Stijl art movement, which features paintings with white backgrounds, black grids, and an alternating pattern of the three primary colors. Broadway Boogie-Woogie differs from Mondrian’s usual style in that it is based on realism: the vibrant city streets of New York and their own special grid-like organization. That inspired me to try and bring in some sounds of Broadway music, mingled with the ubiquitous sounds of traffic and crowd chatter. Yet, I chose to have the piece end with a melodic, orderly portion of “Rhapsody in Blue” because I believe the painting is about finding harmony among the chaos.

Projects like this allow for a different creative outlet, and can speak to art historical sensibilities, which I enjoy. The software requires some patience, though, so I wonder what age set a project like this might be best for. Maybe middle school and up?